Wednesday, August 27, 2008

Oh, you Beast!

Having played my first 5th-ed game I came across one really surprising and irritating rule:
Moving within ruins (page 83): "Only certain troops are capable of clambering to the upper levels of ruins. Accordingly, only infantry, jump infantry, jetbikes, monstrous creatures and walkers may move on the upper levels of a ruin - and only if the model can physically be placed there. Other units may only move on the ground level of the ruin."

I play 'Nids. My favorite units are the Raveners and Homogaunts both of which are beasts as described in the 'Nid codex.

Well, my first game was against Democratus and his Chaos. He had placed all his beginning troops on the second floor of a ruin. It gave the humorous look of "woman on a chair afraid of mice".

Aside from that, I am a little peeved at this rule. I understand not wanting bikes on the upper floor of a ruin, but have GW not heard of "dismounting"? I mean, if the ruin is strong enough to hold a walker can 14 homogaunts be any heavier?

So far other than this little peeve, I like 5th-ed rules so far. Being the casual player the game does go faster and I like that I had a draw even with one of the better players of our group.

Now if Witch Hunters and 'Nids can get an updated Codex all will be well...

Friday, August 22, 2008

AA Represents at Orkpocalypse!

So Battleforge, one of our favorite local game stores, held an Apocalypse event on Thursday night. 3K points per player, 13 players (IIRC), one big table with my Marines on one side and Psyberwolfe's Orks on the other.


So we all lined up on the field, the Holy Imperium of Man versus those most foul and foreign Greenskins!


I managed to put together a Battle Company...

...while Psyberwolfe brought a Green Tide (among other things).

There was planning both strategic and tactical, fighting both ranged and hand to hand...

In the end, the Imperium won, not only because we were hard and stalwart, but also because Dante failed a morale check and had to fall back...

...keeping the Tide from getting close enough to claim an objective!

Nice Waaaagh!, Ghazghkull Mag Uruk Thraka. Too bad you @$$ got sacked!!!

And, for the record, it was an excellent game and some very cool players on both sides. I completely look forward to the next one! Game on!