So, the group has been playing in a campaign for the last few months. It was decided that since we’ve been playing it in 4th edition rules and the campaign is close to being finished, we would finish the campaign in 4th Ed. As it is a map based campaign loosely based on some of the ideas in Mighty Empires, it involves flags of various sizes running around and sometimes bumping into other flags of various sizes.
Last night’s campaign battle was a 1000 pointer pitting my own army, the Ancient and Glorious Astramalleus (Space Marines) against Rachael Storm’s Anger Sharks (Blood Angels). Of course, real life conspired to keep this report from happening. My digital camera died so I couldn’t take pictures. :( But, then again, that’s why every cellphone in creation has one! I didn’t get as many pictures as I might have liked in the quality I might have liked, but if you can forgive that, you’ll see we had a rocking time!
The Astramalleus holds firm. They will not be moved! Or will they?
Warmaster Wen Dunnigan, Hero of Jhantor
(Force Commander with Terminator Honors, Artificer Armor, Power Weapon, Plasma Pistol, Iron Halo and Meltabombs)
Tactical Squad 1 – 10 Marines (Sergeant w/Power Fist & bolt pistol, Heavy Bolter, Meltagun)
Tactical Squad 2 – 10 Marines with Rhino (Sergeant w/Power Fist & bolt pistol, Heavy Bolter, Meltagun)
Devastator Squad – 10 Marines with Rhino(Missile Launcher x4)
Drednought (Assault Cannon & storm bolter, extra armor)
The Anger Sharks come. And they will not be stopped! Or will they?
Lemartes, Guardian of the Lost (Jump pack, Frag and Krak grenades, Death Mask, Bolt Pistol)
[he was kind enough to substitute another Chaplain figure for GWs horrid one]
Death Company – 9 Marines (Jump packs, Frag and Krak grenades, Furious Charge)
Assault Squad 1 – 9 Marines (Sergeant with Power Fist & bolt pistol, Plasma Pistols x2, Frag and Krak grenades)
Assault Squad 2 – 9 Marines (Sergeant with Power Fist & bolt pistol, Plasma Pistols x2, Frag and Krak grenades)
We glared at each other from across the field…
AST Turn 1
There was little movement. The Dred moved from behind cover to take up a flank position and a Rhino moves from behind a building. The Devastators fired at Lemartes and the Death Company, killing 3 in the process.
Shark Turn 1
Lemartes took the Death Company to try to outflank and take advantage of cover while the two assault squads moved forward out of the building.
AST Turn 2
While Dunnigan and TAC1 made a minor adjustment to the right, TAC2 rushed up to flank ASS2 and lit into them supported by the Devastators. ASS2 lost 5 men but made their LD check.
Shark Turn 2
ASS1 charges TAC1 causing 6 kills (forcing the loss of my power fist!) and losing 2 but TAC1 holds, ASS2 shoots TAC2, TAC2 fails LD and falls back 8 inches. Lemartes and Death Company close…
AST 3 Turn 3
Rhino moves forward to pen and fire on ASS2 while TAC2 advances and fires. ASS2 wiped out. Devastators kill 3 more D Company. Dunnigan and TAC1 close to fight and Dred joins battle. ASS2 loses 3 men but holds out, power fisting the Dred’s CCW away.
Shark Turn 3
Lemartes and 3 man D Company assault. They and ASS1 do two wounds to Dunnigan and that’s it. Dunnigan, TAC1 and Dred do two wounds to ASS1.
And the Anger Sharks called the battle. Glory to the Astramalleus!!! He had no scoring units. I had two and was about to assault him with a unit with a power fist. Good game, Anger Sharks!
So I hope you enjoyed the crappy maps and even crappier pictures. Next time I do this, it’ll be 5th ED, I hope!!!
2 comments:
Good game indeed.
Props to the Anger Sharks for coming out of cover and offering honest battle to their enemy.
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